diff options
| -rw-r--r-- | Makefile | 2 | ||||
| -rwxr-xr-x | tree.c | 101 | ||||
| -rwxr-xr-x | tree.h | 54 |
3 files changed, 157 insertions, 0 deletions
diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..58e1e3f --- /dev/null +++ b/Makefile | |||
| @@ -0,0 +1,2 @@ | |||
| 1 | lib: | ||
| 2 | gcc -Wall -fPIC -shared -o tree.so tree.c | ||
| @@ -0,0 +1,101 @@ | |||
| 1 | #include "tree.h" | ||
| 2 | |||
| 3 | Tree* tree_new(const void* const data) | ||
| 4 | { | ||
| 5 | Tree* tree = (Tree*) malloc(sizeof(Tree)); | ||
| 6 | /// puts("tree new"); | ||
| 7 | tree->data = data; | ||
| 8 | tree->next = NULL; | ||
| 9 | tree->child = NULL; | ||
| 10 | return tree; | ||
| 11 | } | ||
| 12 | |||
| 13 | Tree* tree_add(Tree* tree, const void* const data) | ||
| 14 | { | ||
| 15 | Tree* last = tree; | ||
| 16 | while(last->next != NULL) | ||
| 17 | { last = last->next; } | ||
| 18 | |||
| 19 | last->next = tree_new(data); | ||
| 20 | return last->next; | ||
| 21 | } | ||
| 22 | |||
| 23 | Tree* tree_addChildTop(Tree* tree, const void* const data) | ||
| 24 | { | ||
| 25 | Tree* treenew = tree_new(data); | ||
| 26 | treenew->next = tree->child; | ||
| 27 | tree->child = treenew; | ||
| 28 | return treenew; | ||
| 29 | } | ||
| 30 | |||
| 31 | Tree* tree_addtop(Tree* tree, const void* const data) | ||
| 32 | { | ||
| 33 | Tree* new_tree = tree_new(data); | ||
| 34 | if(tree->next == NULL) | ||
| 35 | { | ||
| 36 | tree->next = new_tree; | ||
| 37 | } | ||
| 38 | else | ||
| 39 | { | ||
| 40 | new_tree->next = tree->next; | ||
| 41 | tree->next = new_tree; | ||
| 42 | } | ||
| 43 | return new_tree; | ||
| 44 | } | ||
| 45 | |||
| 46 | |||
| 47 | Tree* tree_addChild(Tree* tree, const void* const data) | ||
| 48 | { | ||
| 49 | /// printf("addChild to %s with '%s'\n", tree->data, data); | ||
| 50 | if(tree->child == NULL) | ||
| 51 | { tree->child = tree_new(data); } | ||
| 52 | else | ||
| 53 | { return tree_add(tree->child, data); } | ||
| 54 | |||
| 55 | return tree->child; | ||
| 56 | } | ||
| 57 | |||
| 58 | void tree_free(Tree* tree, void((*free_function)(const void*))) | ||
| 59 | { | ||
| 60 | Tree* tmp; | ||
| 61 | do | ||
| 62 | { | ||
| 63 | if(tree->child != NULL) | ||
| 64 | { tree_free(tree->child, free_function); } | ||
| 65 | |||
| 66 | tmp = tree->next; | ||
| 67 | if(free_function) | ||
| 68 | free_function(tree->data); | ||
| 69 | free(tree); | ||
| 70 | } while((tree = tmp) != NULL); | ||
| 71 | } | ||
| 72 | |||
| 73 | Tree* tree_join(Tree* tree, Tree* subtree) | ||
| 74 | { | ||
| 75 | if(!tree) { return subtree; } | ||
| 76 | while(tree->next) | ||
| 77 | { tree = tree->next; } | ||
| 78 | tree->next = subtree; | ||
| 79 | return tree->next; | ||
| 80 | } | ||
| 81 | |||
| 82 | Tree* tree_extend(Tree* tree, Tree* subtree) | ||
| 83 | { | ||
| 84 | Tree* child; | ||
| 85 | if(!tree) { return subtree; } | ||
| 86 | child = tree_addChild(tree, subtree->data); | ||
| 87 | child->child = subtree->child; | ||
| 88 | return tree->next; | ||
| 89 | } | ||
| 90 | |||
| 91 | void tree_iterate(Tree* tree, void* (*fn)(const void* data)) | ||
| 92 | { | ||
| 93 | Tree* last = tree; | ||
| 94 | void* (*fn2)(); | ||
| 95 | do | ||
| 96 | { | ||
| 97 | fn2 = fn(last->data); | ||
| 98 | if(last->child) | ||
| 99 | tree_iterate(last->child, fn2); | ||
| 100 | } while((last = last->next) != NULL); | ||
| 101 | } | ||
| @@ -0,0 +1,54 @@ | |||
| 1 | #ifndef TREE_H | ||
| 2 | #define TREE_H | ||
| 3 | |||
| 4 | #include <stdlib.h> | ||
| 5 | |||
| 6 | /** \file tree.h tree.c | ||
| 7 | * most basic tree-implemenation: this is meant as base for all classes | ||
| 8 | * and kept as simple as possible in order to prevent overheads. | ||
| 9 | * relying classes should therefor be performant and easy to maintain. | ||
| 10 | */ | ||
| 11 | |||
| 12 | /** \example ./tst/test.c | ||
| 13 | * This example generates a new tree and adds elements. | ||
| 14 | * and prints them on stdout. | ||
| 15 | */ | ||
| 16 | |||
| 17 | /// basic structure of a tree- every node can have a child and is part of a | ||
| 18 | /// linked list, so it has a next-element | ||
| 19 | typedef struct Tree | ||
| 20 | { | ||
| 21 | const void* data; | ||
| 22 | struct Tree* next; | ||
| 23 | struct Tree* child; | ||
| 24 | } Tree; | ||
| 25 | |||
| 26 | /// creates a new Tree-structure with a dataentry... | ||
| 27 | extern Tree* tree_new(const void* const data); | ||
| 28 | |||
| 29 | /// appends the tree to the bottom (adds element to the list) | ||
| 30 | extern Tree* tree_add(Tree* tree, const void* const data); | ||
| 31 | |||
| 32 | /// appends the tree to the bottom (adds element to the list) | ||
| 33 | extern Tree* tree_addChildTop(Tree* tree, const void* const data); | ||
| 34 | |||
| 35 | /// appends the tree to the bottom (adds element to the list) | ||
| 36 | extern Tree* tree_addtop(Tree* tree, const void* const data); | ||
| 37 | |||
| 38 | /// adds a childnode. same as adding an element to the list of its child | ||
| 39 | extern Tree* tree_addChild(Tree* tree, const void* const data); | ||
| 40 | |||
| 41 | /// frees all nodes (data* has to be freed seperatly) | ||
| 42 | extern void tree_free(Tree* tree, void((*free_function)(const void*))); | ||
| 43 | |||
| 44 | /// adds another tree at the end of the tree-structure (last element addition) | ||
| 45 | extern Tree* tree_join(Tree* tree, Tree* subtree); | ||
| 46 | |||
| 47 | /// extends another tree as child of the given | ||
| 48 | extern Tree* tree_extend(Tree* tree, Tree* subtree); | ||
| 49 | |||
| 50 | /// iterates over all tree-elements, until return-value of fn is NULL | ||
| 51 | /// - uses the return void* from fn() as next function, so that you | ||
| 52 | /// keep the order in deep structures. | ||
| 53 | extern void tree_iterate(Tree* tree, void* (*fn)(const void* data)); | ||
| 54 | #endif | ||
